#include <sdfg/passes/pass.h>
Inherited by sdfg::passes::GPUControlFlowOffloadPass< CUDAControlFlowOffloadTraits >, sdfg::passes::GPUControlFlowOffloadPass< ROCMControlFlowOffloadTraits >, sdfg::passes::VisitorPass< ApproximateMath >, sdfg::passes::VisitorPass< LocalBufferReuseN< math::tensor::ConvNode, math::tensor::BatchNormNode > >, sdfg::passes::VisitorPass< LocalBufferReuseN< math::tensor::BatchNormNode, math::tensor::ReLUNode > >, sdfg::passes::VisitorPass< LocalBufferReuseN< math::tensor::ConvNode, math::tensor::BatchNormNode, math::tensor::ReLUNode > >, sdfg::passes::VisitorPass< LocalBufferReuseN< math::tensor::ConvNode, math::tensor::BatchNormNode, math::tensor::ReLUNode, math::tensor::ConvNode > >, sdfg::passes::VisitorPass< LocalBufferReuseN< math::tensor::ConvNode, math::tensor::BatchNormNode, math::tensor::ReLUNode, math::tensor::ConvNode, math::tensor::BatchNormNode > >, sdfg::passes::VisitorPass< MemletLinearization >, sdfg::passes::VisitorPass< MemletSimplification >, sdfg::passes::VisitorPass< TaskletFusion >, sdfg::passes::VisitorPass< TensorToPointerConversion >, sdfg::passes::VisitorPass< TrivialReferenceConversion >, sdfg::passes::VisitorPass< AllocationManagement >, sdfg::passes::VisitorPass< BlockFusion >, sdfg::passes::VisitorPass< ConditionElimination >, sdfg::passes::VisitorPass< IteratorToIndvar >, sdfg::passes::VisitorPass< EinsumConversion >, sdfg::passes::VisitorPass< EinsumLower >, sdfg::passes::VisitorPass< EinsumExpansion >, sdfg::passes::VisitorPass< FPContraction >, sdfg::passes::VisitorPass< ExtendedBlockHoisting >, sdfg::passes::VisitorPass< DotExpansion >, sdfg::passes::VisitorPass< BlockHoisting >, sdfg::passes::VisitorPass< CudaExpansion >, sdfg::passes::VisitorPass< CudaLibraryNodeRewriter >, sdfg::passes::VisitorPass< CudaLibraryNodeTransferExtractionVisitor >, sdfg::passes::VisitorPass< RocmExpansion >, sdfg::passes::VisitorPass< RocmLibraryNodeRewriter >, sdfg::passes::VisitorPass< RocmLibraryNodeTransferExtractionVisitor >, sdfg::einsum::EinsumDetectionPass, sdfg::fp_math::ContractionPrecisionPass, sdfg::parallelization::AutoParallelization, sdfg::passes::BlockSortingPass, sdfg::passes::ByteReferenceElimination, sdfg::passes::CollapsePass, sdfg::passes::CommonAssignmentElimination, sdfg::passes::ConstantPropagation, sdfg::passes::DataTransferMinimizationPass, sdfg::passes::DeadCFGElimination, sdfg::passes::DeadDataElimination, sdfg::passes::DeadReferenceElimination, sdfg::passes::DebugDumpPass, sdfg::passes::DebugInfoPropagation, sdfg::passes::DeviceBufferReusePass, sdfg::passes::DeviceResidentArgPromotionPass, sdfg::passes::GPUControlFlowOffloadPass< Traits >, sdfg::passes::GPULoopReorderingPass, sdfg::passes::GPUNestedOffloadPass, sdfg::passes::GPUNestedParallelizationPass, sdfg::passes::LibraryNodeExpansionPass< Holder >, sdfg::passes::NoLibnodesBlockFusionPass, sdfg::passes::Pipeline, sdfg::passes::ReadonlyTransferHoistingPass, sdfg::passes::ReductionSharedMemoryDelinearization, sdfg::passes::RedundantLoadEliminationPass, sdfg::passes::RedundantZeroInitEliminationPass, sdfg::passes::ReferencePropagation, sdfg::passes::RemoveRedundantTransfersPass, sdfg::passes::ScalarPromotionPass, sdfg::passes::SequenceFusion, sdfg::passes::SymbolEvolution, sdfg::passes::SymbolPromotion, sdfg::passes::SymbolPropagation, sdfg::passes::SyncConditionPropagation, sdfg::passes::TargetMappingPass, sdfg::passes::TensorAllocationSizeInference, sdfg::passes::TilingPass, sdfg::passes::TrivialArrayElimination, sdfg::passes::TrivialLoopEliminationPass, sdfg::passes::UnifyLoopExits, sdfg::passes::UniqueLoopIndvars, sdfg::passes::VisitorPass< T >, sdfg::passes::WhileToForConversion, sdfg::passes::loop_fusion::LoopFusionPass, sdfg::passes::normalization::LoopNormalFormPass, sdfg::passes::normalization::MapDelinearizationPass, sdfg::passes::normalization::MapFusionPass, sdfg::passes::normalization::PerfectLoopDistributionPass, sdfg::passes::normalization::StrideMinimization, sdfg::passes::scheduler::LoopSchedulingPass, sdfg::passes::scheduler::RpcOptimizationPass, and sdfg::tiles::TileGuardNormalization.
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| template<class T> |
| T | option (const OptionKey< T > &key, T fallback=T{}) const |
◆ Pass() [1/2]
| sdfg::passes::Pass::Pass |
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default |
◆ Pass() [2/2]
| sdfg::passes::Pass::Pass |
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const Options & | options | ) |
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inlineexplicit |
◆ ~Pass()
| virtual sdfg::passes::Pass::~Pass |
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virtualdefault |
◆ invalidates()
◆ name()
| virtual std::string sdfg::passes::Pass::name |
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pure virtual |
Implemented in sdfg::einsum::EinsumDetectionPass, sdfg::fp_math::ContractionPrecisionPass, sdfg::parallelization::AutoParallelization, sdfg::passes::BlockSortingPass, sdfg::passes::ByteReferenceElimination, sdfg::passes::CollapsePass, sdfg::passes::CommonAssignmentElimination, sdfg::passes::ConstantPropagation, sdfg::passes::DataTransferMinimizationPass, sdfg::passes::DeadCFGElimination, sdfg::passes::DeadDataElimination, sdfg::passes::DeadReferenceElimination, sdfg::passes::DebugDumpPass, sdfg::passes::DebugInfoPropagation, sdfg::passes::DeviceBufferReusePass, sdfg::passes::DeviceResidentArgPromotionPass, sdfg::passes::ExtendedBlockSortingPass, sdfg::passes::GPUControlFlowOffloadPass< Traits >, sdfg::passes::GPUControlFlowOffloadPass< CUDAControlFlowOffloadTraits >, sdfg::passes::GPUControlFlowOffloadPass< ROCMControlFlowOffloadTraits >, sdfg::passes::GPULoopReorderingPass, sdfg::passes::GPUNestedOffloadPass, sdfg::passes::GPUNestedParallelizationPass, sdfg::passes::LibraryNodeExpansionPass< Holder >, sdfg::passes::loop_fusion::LoopFusionPass, sdfg::passes::NoLibnodesBlockFusionPass, sdfg::passes::normalization::LoopNormalFormPass, sdfg::passes::normalization::MapDelinearizationPass, sdfg::passes::normalization::MapFusionPass, sdfg::passes::normalization::PerfectLoopDistributionPass, sdfg::passes::normalization::StrideMinimization, sdfg::passes::Pipeline, sdfg::passes::ReadonlyTransferHoistingPass, sdfg::passes::ReductionSharedMemoryDelinearization, sdfg::passes::RedundantLoadEliminationPass, sdfg::passes::RedundantZeroInitEliminationPass, sdfg::passes::ReferencePropagation, sdfg::passes::RemoveRedundantTransfersPass, sdfg::passes::ScalarPromotionPass, sdfg::passes::scheduler::LoopSchedulingPass, sdfg::passes::scheduler::RpcOptimizationPass, sdfg::passes::SequenceFusion, sdfg::passes::SymbolEvolution, sdfg::passes::SymbolPromotion, sdfg::passes::SymbolPropagation, sdfg::passes::SyncConditionPropagation, sdfg::passes::TargetMappingPass, sdfg::passes::TensorAllocationSizeInference, sdfg::passes::TilingPass, sdfg::passes::TrivialArrayElimination, sdfg::passes::TrivialLoopEliminationPass, sdfg::passes::UnifyLoopExits, sdfg::passes::UniqueLoopIndvars, sdfg::passes::VisitorPass< T >, sdfg::passes::VisitorPass< AllocationManagement >, sdfg::passes::VisitorPass< ApproximateMath >, sdfg::passes::VisitorPass< BlockFusion >, sdfg::passes::VisitorPass< BlockHoisting >, sdfg::passes::VisitorPass< ConditionElimination >, sdfg::passes::VisitorPass< CudaExpansion >, sdfg::passes::VisitorPass< CudaLibraryNodeRewriter >, sdfg::passes::VisitorPass< CudaLibraryNodeTransferExtractionVisitor >, sdfg::passes::VisitorPass< DotExpansion >, sdfg::passes::VisitorPass< EinsumConversion >, sdfg::passes::VisitorPass< EinsumExpansion >, sdfg::passes::VisitorPass< EinsumLower >, sdfg::passes::VisitorPass< ExtendedBlockHoisting >, sdfg::passes::VisitorPass< FPContraction >, sdfg::passes::VisitorPass< IteratorToIndvar >, sdfg::passes::VisitorPass< LocalBufferReuseN< math::tensor::BatchNormNode, math::tensor::ReLUNode > >, sdfg::passes::VisitorPass< LocalBufferReuseN< math::tensor::ConvNode, math::tensor::BatchNormNode > >, sdfg::passes::VisitorPass< LocalBufferReuseN< math::tensor::ConvNode, math::tensor::BatchNormNode, math::tensor::ReLUNode > >, sdfg::passes::VisitorPass< LocalBufferReuseN< math::tensor::ConvNode, math::tensor::BatchNormNode, math::tensor::ReLUNode, math::tensor::ConvNode > >, sdfg::passes::VisitorPass< LocalBufferReuseN< math::tensor::ConvNode, math::tensor::BatchNormNode, math::tensor::ReLUNode, math::tensor::ConvNode, math::tensor::BatchNormNode > >, sdfg::passes::VisitorPass< MemletLinearization >, sdfg::passes::VisitorPass< MemletSimplification >, sdfg::passes::VisitorPass< RocmExpansion >, sdfg::passes::VisitorPass< RocmLibraryNodeRewriter >, sdfg::passes::VisitorPass< RocmLibraryNodeTransferExtractionVisitor >, sdfg::passes::VisitorPass< TaskletFusion >, sdfg::passes::VisitorPass< TensorToPointerConversion >, sdfg::passes::VisitorPass< TrivialReferenceConversion >, sdfg::passes::WhileToForConversion, and sdfg::tiles::TileGuardNormalization.
◆ option()
template<class T>
| T sdfg::passes::Pass::option |
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const OptionKey< T > & | key, |
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T | fallback = T{} ) const |
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inlineprotected |
◆ options()
| virtual std::vector< OptionSpec > sdfg::passes::Pass::options |
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inlinevirtual |
◆ run() [1/2]
◆ run() [2/2]
◆ run_pass() [1/2]
◆ run_pass() [2/2]
Reimplemented in sdfg::einsum::EinsumDetectionPass, sdfg::fp_math::ContractionPrecisionPass, sdfg::parallelization::AutoParallelization, sdfg::passes::BlockSortingPass, sdfg::passes::ByteReferenceElimination, sdfg::passes::CollapsePass, sdfg::passes::CommonAssignmentElimination, sdfg::passes::ConstantPropagation, sdfg::passes::DataTransferMinimizationPass, sdfg::passes::DeadCFGElimination, sdfg::passes::DeadDataElimination, sdfg::passes::DeadReferenceElimination, sdfg::passes::DebugDumpPass, sdfg::passes::DebugInfoPropagation, sdfg::passes::DeviceBufferReusePass, sdfg::passes::DeviceResidentArgPromotionPass, sdfg::passes::GPUControlFlowOffloadPass< Traits >, sdfg::passes::GPUControlFlowOffloadPass< CUDAControlFlowOffloadTraits >, sdfg::passes::GPUControlFlowOffloadPass< ROCMControlFlowOffloadTraits >, sdfg::passes::GPULoopReorderingPass, sdfg::passes::GPUNestedOffloadPass, sdfg::passes::GPUNestedParallelizationPass, sdfg::passes::LibraryNodeExpansionPass< Holder >, sdfg::passes::loop_fusion::LoopFusionPass, sdfg::passes::NoLibnodesBlockFusionPass, sdfg::passes::normalization::LoopNormalFormPass, sdfg::passes::normalization::MapDelinearizationPass, sdfg::passes::normalization::MapFusionPass, sdfg::passes::normalization::PerfectLoopDistributionPass, sdfg::passes::normalization::StrideMinimization, sdfg::passes::ReadonlyTransferHoistingPass, sdfg::passes::ReductionSharedMemoryDelinearization, sdfg::passes::RedundantLoadEliminationPass, sdfg::passes::RedundantZeroInitEliminationPass, sdfg::passes::ReferencePropagation, sdfg::passes::RemoveRedundantTransfersPass, sdfg::passes::ScalarPromotionPass, sdfg::passes::scheduler::LoopSchedulingPass, sdfg::passes::scheduler::RpcOptimizationPass, sdfg::passes::SequenceFusion, sdfg::passes::SymbolEvolution, sdfg::passes::SymbolPromotion, sdfg::passes::SymbolPropagation, sdfg::passes::SyncConditionPropagation, sdfg::passes::TargetMappingPass, sdfg::passes::TensorAllocationSizeInference, sdfg::passes::TilingPass, sdfg::passes::TrivialArrayElimination, sdfg::passes::TrivialLoopEliminationPass, sdfg::passes::UniqueLoopIndvars, sdfg::passes::VisitorPass< T >, sdfg::passes::VisitorPass< AllocationManagement >, sdfg::passes::VisitorPass< ApproximateMath >, sdfg::passes::VisitorPass< BlockFusion >, sdfg::passes::VisitorPass< BlockHoisting >, sdfg::passes::VisitorPass< ConditionElimination >, sdfg::passes::VisitorPass< CudaExpansion >, sdfg::passes::VisitorPass< CudaLibraryNodeRewriter >, sdfg::passes::VisitorPass< CudaLibraryNodeTransferExtractionVisitor >, sdfg::passes::VisitorPass< DotExpansion >, sdfg::passes::VisitorPass< EinsumConversion >, sdfg::passes::VisitorPass< EinsumExpansion >, sdfg::passes::VisitorPass< EinsumLower >, sdfg::passes::VisitorPass< ExtendedBlockHoisting >, sdfg::passes::VisitorPass< FPContraction >, sdfg::passes::VisitorPass< IteratorToIndvar >, sdfg::passes::VisitorPass< LocalBufferReuseN< math::tensor::BatchNormNode, math::tensor::ReLUNode > >, sdfg::passes::VisitorPass< LocalBufferReuseN< math::tensor::ConvNode, math::tensor::BatchNormNode > >, sdfg::passes::VisitorPass< LocalBufferReuseN< math::tensor::ConvNode, math::tensor::BatchNormNode, math::tensor::ReLUNode > >, sdfg::passes::VisitorPass< LocalBufferReuseN< math::tensor::ConvNode, math::tensor::BatchNormNode, math::tensor::ReLUNode, math::tensor::ConvNode > >, sdfg::passes::VisitorPass< LocalBufferReuseN< math::tensor::ConvNode, math::tensor::BatchNormNode, math::tensor::ReLUNode, math::tensor::ConvNode, math::tensor::BatchNormNode > >, sdfg::passes::VisitorPass< MemletLinearization >, sdfg::passes::VisitorPass< MemletSimplification >, sdfg::passes::VisitorPass< RocmExpansion >, sdfg::passes::VisitorPass< RocmLibraryNodeRewriter >, sdfg::passes::VisitorPass< RocmLibraryNodeTransferExtractionVisitor >, sdfg::passes::VisitorPass< TaskletFusion >, sdfg::passes::VisitorPass< TensorToPointerConversion >, sdfg::passes::VisitorPass< TrivialReferenceConversion >, sdfg::passes::WhileToForConversion, and sdfg::tiles::TileGuardNormalization.
◆ VisitorPass
The documentation for this class was generated from the following file:
- sdfg/include/sdfg/passes/pass.h