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docc 0.8.3 (0d44999b)
C++ API Reference
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#include <concepts>#include <string>#include <utility>#include <sdfg/builder/structured_sdfg_builder.h>#include <sdfg/transformations/recorder.h>#include <sdfg/transformations/transformation.h>#include <sdfg/transformations/transformation_schema.h>#include <nlohmann/json.hpp>#include <sdfg/einsum/einsum.h>#include <sdfg/fp_math/transformations/fuse_fma.h>#include <sdfg/fp_math/transformations/ozaki_contraction.h>#include <sdfg/fp_math/transformations/quantize_contraction.h>#include <sdfg/fp_math/transformations/unfuse_fma.h>#include <sdfg/parallelization/transformations/loop_parallelization.h>#include <sdfg/targets/gpu/gpu_mma_einsum_transform.h>#include <sdfg/tiles/transformations/local_storage.h>#include <sdfg/tiles/transformations/software_pipelining.h>#include <sdfg/tiles/transformations/tile_fusion.h>#include <sdfg/tiles/transformations/tile_vectorizer.h>#include <sdfg/transformations/loop_distribute.h>#include <sdfg/transformations/loop_interchange.h>#include <sdfg/transformations/loop_peeling.h>#include <sdfg/transformations/loop_shift.h>#include <sdfg/transformations/loop_skewing.h>#include <sdfg/transformations/loop_split.h>#include <sdfg/transformations/loop_tiling.h>#include <sdfg/transformations/map_collapse.h>#include <sdfg/transformations/map_delinearize.h>#include <sdfg/transformations/multi_level_tiling.h>#include <sdfg/transformations/offloading/cuda_offload_transform.h>#include <sdfg/transformations/offloading/cuda_parallelize_nested_map.h>#include <sdfg/transformations/offloading/cuda_transform.h>#include <sdfg/transformations/offloading/gpu_condition_propagation.h>#include <sdfg/transformations/offloading/gpu_loop_reordering.h>#include <sdfg/transformations/offloading/gpu_offload_nested_loop.h>#include <sdfg/transformations/offloading/rocm_offload_transform.h>#include <sdfg/transformations/offloading/rocm_parallelize_nested_map.h>#include <sdfg/transformations/offloading/rocm_transform.h>#include <sdfg/transformations/omp_transform.h>#include <sdfg/transformations/redundant_zero_init_elimination.h>#include <sdfg/transformations/stream_k.h>#include <sdfg/transformations/trivial_loop_elimination.h>#include <sdfg/transformations/unroll_transform.h>#include <sdfg/transformations/vectorize_transform.h>Go to the source code of this file.
Namespaces | |
| namespace | sdfg |
| namespace | sdfg::transformations |
| namespace | sdfg::transformations::detail |
Concepts | |
| concept | sdfg::transformations::replayable_transformation_concept |
| Concept for transformations that can be replayed from a JSON description. | |
Functions | |
| template<typename T, typename Visitor> requires replayable_transformation_concept<T> | |
| decltype(auto) | sdfg::transformations::detail::invoke_for (Visitor &&visitor) |
| Invoke a visitor with a validated transformation type. | |
| template<typename Visitor> | |
| decltype(auto) | sdfg::transformations::dispatch_transformation (const std::string &transformation_name, const nlohmann::json &desc, Visitor &&visitor) |
| Central registry mapping transformation type names to their C++ types. | |
| template<typename T> requires replayable_transformation_concept<T> | |
| bool | sdfg::transformations::verify_round_trip (builder::StructuredSDFGBuilder &builder, const nlohmann::json &desc, std::string &error_out) |
| Verify that a transformation's from_json and to_json are consistent inverses. | |
| bool | sdfg::transformations::verify_transformation_round_trip (builder::StructuredSDFGBuilder &builder, const nlohmann::json &desc, std::string &error_out) |
Verify from_json/to_json consistency for the transformation named in desc. | |