22 std::string
name()
override {
23 return "TileGuardNormalization";
Note: Even though the class references unique_ptr, it will never delete an SDFG it has a reference to...
Definition structured_sdfg_builder.h:44
std::string name() override
Definition tile_guard_normalization.h:22
bool run_pass(builder::StructuredSDFGBuilder &builder, analysis::AnalysisManager &analysis_manager) override
TileGuardNormalization()=default
Definition function_builder.h:10
Definition gpu_tile_target.h:13